![]() It's just Dolphin that's giving me the issue. It's also worth noting that every other console I emulate through RetroArch works fine with the sdl2 controller driver, whether I launch it straight from RetroArch or Launchbox. I can change the driver back to xinput and everything works, but the sluggishness is back. Everything works fine when I load straight from RetroArch, but not when I have LaunchBox launch it. The games load and run just fine, but I get no input from the controller. Nope! For some reason, the controller just does not work at all when I load any GameCube game from LaunchBox now. Voila! Crazy Taxi and Dragon's Lair run great now! I think the problem is solved. So.I start up RetroArch, get to the menu and then Settings/Drivers/Controller and change it from xinput to sdl2. It doesn't play well with the dolphin core for some reason. Through some research on other forums, I was able to determine that the xinput controller driver in RetroArch was the cuprit. I noticed that certain games (like Crazy Taxi or Dragon's Lair 3D) slow to a crawl. I'm running GameCube games with the dolphin_libretro core through RetroArch. Ok, here's the breakdown of what's going on: ![]()
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